Project Oneiro

Over het project

In this project we created a VR escape room with three puzzles.
The main objective of the game was to escape a dream and create a gas mask through solving the puzzles.

My role

In our project I worked on the glyph puzzle
This puzzle was based on the puzzles of resident evil where you can rotate an object and view it from different angles so that an object comes out when looking at it with the right perspective.
I made it so that the object could be rotated and that you could look at it with the right perspective.

Retrospective

After this project I learned more about how to think about code and not just use trial and error.
the project was a lot of fun to work on and I learned more about how to think critically about how I'm going to write code.