In this project, our primary objective revolved around learning essential team collaboration skills,
while also honing our individual skill sets and exploring our personal passions.
By collaborating effectively in a team,
we aimed to foster a conducive environment for skill development and passion exploration, thereby facilitating personal and collective growth.
What i did during the project
In this project, I have mainly worked on the combo system and have also created a multiple mesh boundary calculator for shaders.
This is how the mesh bounds calculator works
This is what it looks like in game.
Retrospective
After finishing the project, I got better at C# and learned to write code more efficiently.
It helped me understand the importance of neat and optimized coding. These skills are now handy for tackling tougher coding tasks.